KiCad crash course this weekend

Learn how to design boards in KiCad this Saturday, April 28th, with Michael Welling:

highres_469837628 (1)

One day KiCad Crash Course

We’ve asked Michael Welling of Qwerty Embedded Design to come to Reno to drop some knowledge on KiCad, an open source and multi-platform schematic capture and PCB layout tool. Michael uses KiCad for some of his famous designs such as LoFive, PocketBone, and BaconBits. Space is limited and you should have some basic electronics and CAD skills under your belt already to make the most of this unique opportunity.

This event will be recorded and live-streamed to the GroupGets YouTube channel

One day KiCad Crash Course

Saturday, Apr 28, 2018, 9:30 AM

Innevation Center
450 Sinclair Street Reno, NV

24 Members Attending

We’ve asked Michael Welling of Qwerty Embedded Design to come to Reno to drop some knowledge on KiCad, an open source and multi-platform schematic capture and PCB layout tool. Michael uses KiCad for some of his famous designs such as LoFive, PocketBone, and BaconBits. Space is limited and you should have some basic electronics and CAD skills under …

Check out this Meetup →

Time:
9:30am – 12:30pm
Break
2:00pm – 5:00pm

What to Bring:
If you would like to follow along bring a Laptop with KiCad installed

Links
Syllabus (https://bit.ly/2Fhjvgk)
KiCad EDA (http://kicad-pcb.org/)
Michael Welling (https://www.linkedin.com/in/mwelling/)
Qwerty Embedded Design (https://groupgets.com/manufacturers/qwerty-embedded-design)
LoFive (https://github.com/mwelling/lofive)
PocketBone (https://github.com/mwelling/pocketbone-kicad)
BaconBits (https://www.hackster.io/mwelling/baconbits-f09ee9)

KiCad crash course this weekend

Hardware meetup this Thursday in SF

The next  Hardware Developers Didactic Galactic (HDDG) is this Thursday, April 26th, at SupplyFrame’s office in San Francisco:

Screenshot from 2018-04-24 09-24-28

HDDG 29: Game Night!

Enjoy excellent yummy food and beverages while listening to talks by these game designing engineers.

Richard Hogben – Mixed Reality Smartphone Game
Adelle Lin – Multiplayer Games in Public Spaces

HDDG is excited to host Adelle Lin this month. Adelle Lin (http://touchtech.io/ and http://adelleninja.com/) recently moved to San Francisco from New York and is an engineer at Intel. A lover of indie-games, she started building hardware so that she could create games that connect people in space. She has worked on projects shown at Paris Fashion Week, Play NYC, Come Out and Play, PlayTimesSquare, AR World Expo, Burning Man, and Maker Faire.

Developing games for public spaces is challenging and even more so when you introduce hardware components. Adelle will talk through various options to consider through the lens of games that she built for PlayTimesSquare (Symphonic Picnic) and PlayNYC (Star Catcher VR) – networking, hardware specs, interfaces, installation.

We are equally excited to welcome Richard Hogben (https://hackaday.io/rich ). Richard Hogben lives in San Francisco and works as a front end engineer at Supplyframe. His previous projects include a flying Hasselblad medium format film camera. Richard is currently organizing a project on Hackaday.io to build and assemble an Open NSynth Super synthesizer.

At HDDG, Rich will talk about a recent game that he designed and presented at the Hackaday Superconference. The game is called Pinned, and it is a mixed reality smartphone game with Unreal Engine and SteamVR room scale tracking.

After the talks, there will be demos, community announcements, and socializing. If you’d like to give a 2 minute demo/ community announcement, please see the organizers when you arrive to get set up.

A community announcement includes looking for a project partner, a job, offering a project/ job, the announcement of your startup launch, your Crowdfunding pitch, etc

HDDG 29: Game Night!

Thursday, Apr 26, 2018, 6:30 PM

Supplyframe / Hackaday San Francisco Office
500 3rd Street, Suite 230 San Francisco, CA

44 Hardware Developers Attending

Enjoy excellent yummy food and beverages while listening to talks by these game designing engineers. Richard Hogben – Mixed Reality Smartphone Game Adelle Lin – Multiplayer Games in Public Spaces HDDG is excited to host Adelle Lin this month. Adelle Lin (http://touchtech.io/ http://adelleninja.com/) recently moved to San Francisco from New York and…

Check out this Meetup →

Hardware meetup this Thursday in SF

PCB Artwork Hack Chat Transcript

The transcript has been posted from the Hack Chat last Friday with Andrew Sowa about Circuit Board artwork:

739811524251396115.png

PCB Artwork & Photo Conversions Hack Chat Transcript

PCB Art is likely as old as the manufacturing process itself. It has evolved over time from engineers hiding easter eggs in wasted space to whole companies devoted to the intricate authentic design. Andrew has created his own style by using each layer of the PCB to make multi-color images from computer generated designs.  In this chat he will talk about his process of turning photos into PCBs as well as tricks to getting high resolution results with KiCad.

 

In this chat, we’ll be talking about PCB artwork:

  • Bitmap to SVG Converstion (Inkscape and Illustrator)
  • Kicad Footprint creation
  • PCB Fabrication Limits
  • Backlighting
  • Halftones
PCB Artwork Hack Chat Transcript

Robotics Module Challenge: Build Robot, Win Prizes

Brand new today, we’re going to go all in with the Robotics Module Challenge! This is the newest part of the 2018 Hackaday Prize which is only six weeks old, and already we’ve seen almost six hundred incredible entries. But a new challenge means a fresh start and a perfect time for you to begin your entry. This…

via Robotics Module Challenge: Build Robot, Win Prizes — Hackaday

Robotics Module Challenge: Build Robot, Win Prizes

This Is Your Last Chance To Design The Greatest In Open Hardware

This is the last weekend to get in on the Open Hardware Design Challenge, the first challenge of the 2018 Hackaday Prize. We’re looking for the boldest idea you can come up with. We want to see the beginnings of the next great bit of Open Hardware, and this is your chance to do it.…

via This Is Your Last Chance To Design The Greatest In Open Hardware — Hackaday

This Is Your Last Chance To Design The Greatest In Open Hardware

The Amp Hour podcast with guest Andrew Sowa

Electrical engineer and PCB designer Andrew Sowa recently joined Chris Gammell on The Amp Hour podcast:

Episode #386 – An Interview with Andrew Sowa

Screenshot from 2018-04-23 11-33-03.png

The Amp Hour podcast with guest Andrew Sowa