Radomir Dopieralski has created handheld game console programmable with (Micro/Circuit)Python:
A small game console directly programmable in Python. I always wanted to make this, and after my work on #PewPew FeatherWing I finally decided that I’m ready.
The first version may be a bit of a stretch — I tried to make it as small as possible, fitting in the 5x5cm limit of PCB manufacturers, so that it will be cheap to make the PCBs. Using the cheap ST7735 TFT display, and a cheap ATSAMD21E chip. I also tried to put all the components on one side of the board, but failed with that — the power and reset switch had to go on the back, as well as the buzzer.
Assembly instructions on Mike Rankin’s blog:
Design files and source are available on GitHub:
This Sensor Board is yet another variation of another one on my site. It is not for sale with no real purpose in mind but the design files to make your own are here. The project was created as design challenge. My full time job is pcb design work and as a hobby I enjoy experimenting with new design ideas.
This was one of the more challenging designs I’ve worked on in a while. A few times I’d given up on routing it. Evan using four routing layers I found it tough. The idea was to hide the bezel of the display behind the board but have sensor components on that same board. It would look something like a little tiny television with all the components around the edges.
This latest revision has fixed a few issues I found on previous versions but the design idea can possibly help others in some way. Full credit goes to Adafruit for publishing the Feather M0 design files along with the bootloader. I used the Feather design to create the schematic for my board.
This Saturday, September 2nd, we will have one day workshop for assembling the Tinusaur kits for those who supported our Indiegogo crowdfunding campaign. It will take place in Varna, Bulgaria, our host will be VarnaLab – the local hackerspace. We will learn the basics of electronic components, microcontrollers – ATtiny85 in particular and, of course, […]
via Workshop: Assembling the Tinusaur Kit in Varna, Bulgaria — The Tinusaur Project
[dombeef] originally built pocketTETRIS as a Father’s Day gift for his Tetris-loving pops. However, having finished the project he’s decided to share it with the universe, and it’s looking rather sweet. He made the game the smallest he could make, with size limitations imposed by a 0.96” OLED display, the coin-cell battery pack, and his desire…
via Mini Tetris Game Packs a Tiny85 — Hackaday
The ATXMega32E5 is the next step up for those experienced with the AVR series of microcontrollers from Microchip (formerly Atmel). They use the same compilers and libraries as the rest of the AVR 8- and 16-bit families, but they can run at 32 MHz and have an amazingly powerful set of internal peripherals that can take your projects to the next level and beyond.
For prototyping, however, the disadvantage is that the XMega chips are not available as through-hole parts. That’s where this breakout board comes into play.
nsayer has shared the board on OSH Park:
From Nick Sayer on Hackaday.io:
This allows you to securely transport a data set by writing it onto a pair of cards and separately transporting them to a destination for recombination.
The intent is that only the pairing of two cards becomes in any way special. A card pair could be inserted in any Orthrus device and the data would be made available. But with only one card, all you get is half of the data encrypted with a key which you only half-possess.
The firmware source code is available on GitHub:
The assembled board is available on Tindie:
Blecky’s latest project on Hackaday.io is an EEPROM/Flash emulator with a fun name: